Week 19 – Response to Yoanna’s Article

As Yoanna points out in her article, G. Coleman makes a clear distinction between geeks and hackers, but includes them in the same category of political beliefs and movements. The story Yoanna found is interesting because it proposes this idea of an open battle between people in a position of authority and the hackers.

It is completely relevant not only because it shares the same subject and ideas, but because it goes further and shows that there are people like John Perry Barlow that actively support Organisations such as Wikileaks and Anonymous by working on systems to fund them. As they say, the internet can be the “most liberating tool for humanity ever invented, and also the best for surveillance.” As such, the internet can work in the favour of people with ideals of extreme liberalism, but can also be their downfall.

Irina Jurj


Hacker Politics and Publics- response

In Yoanna’s blog post she describes hackers and geeks whilst in relation to the reading Hacker Politics and Publics by Gabriella Coleman. She talks of the representation of hackers and how hackers would describe themselves.

The link featured in Yoanna’s blog is about the power struggle between hackers and governments, matching well with the reading. The link describes how hackers are one step ahead by knowing what technology is capable of, but it also states that “When this technology matures, manufacturers, agriculture businesses, technology firms, any of this could be easily replicated by almost anyone, anywhere. That’s when we’ll see the real fight – and they don’t even see it coming.” moreover suggesting that maybe hackers are not as smart as they seem and furthermore supporting Yoanna, as she stated in her blog of how geeks tend to be less technically skilled.

Yoanna raises a final point of whether hacktivism had a future. Recently in the UK according to the International Business Times there has been 56 people arrested for hacking attacks. Although the government may be taking action, hackers will always be here if technology is here.


Kirsty Paine

Week 17 – Response to Gerda’s Article

As Gerda points out in her article about mobile culture among teenagers, there are certain compelling benefits of texting as teenager. Both Gerda’s article and the one she points us to, are suitably related to teenagers’ use of mobile devices and texting. Whether it is the feeling that you’re constantly in touch with someone even tough they are not physically there or if it is just gathering up the courage to ask your romantic interest out, teenagers certainly use texting as a skill. Moreover, they continuously find new ways of talking to each other, regardless of parental or teacher supervision and change the use of language as they go.

However, this may bring some issues into this discussion. It is noticeable that nowadays spelling, grammar, and punctuation are an issue not only in English, but in other languages as well. While abbreviations, acronyms, emojis, and picture captions may prove useful and efficient in some situations, could it be that they also prevent both the current and new generation from learning to use their own language properly?

Here are some examples that, I believe, illustrate my point and although they may be funny, they are also thought-provoking, considering that many native English speakers that are part of a higher education system do not know how to construct a correct or intelligible phrase.





Irina Jurj

Mobile cultures – response

Gerda in her post talks about teenagers and their use of cell phones by analysing the Jullie Cupples and Lee Thompson’s article Cell phones and the culture of teenage romance (2010).

I believe that it is important to say that not only teenagers text. Everyone uses a text message simply because it is more fast and convenient way to communicate. And I do not believe that expressing feelings and texting have anything in common.

Nowadays people are constantly in a hurry and caught up in their own world of problems. I believe that simply no one has time to maintain a voce conversation. And why stressing about to maintain a voice conversations over the phone when u have easier and less engaging way of communication right in front of you.

Yoanna Angelova

The young and the digital – response

 Our generation is really sociable and it is true that we communicate in different kinds of digital platforms a lot and games are not an exception too. Kirsty in her blog post talked about games and their impact in our lives.

She analyzed this week’s article We play: the allure of social games, synthetic worlds, and second lives (2009) which showed that nowadays people are playing games not just for fun but gaming also connects people and gives them the opportunity to communicate with each other.

In this article S. Craig Watkins (2009) talks mostly about males and how they usually play games, which in my opinion is too stereotypical. Even in statistics from the United States from 2006 to 2014 show that both male and female are playing video games almost equally. Nevertheless, I agree with Watkins’ thought that interaction with each other during the games let us to communicate with more people.

This leads to Kirsty’s point that games could help shy people become more sociable and even find new friends. I totally agree with that because in the digital world you could be whatever you want despite who you are in a real life.

Statistic: http://www.statista.com/statistics/232383/gender-split-of-us-computer-and-video-gamers/


Gerda  Siauciulyte

The young and digital- Response

As Kristy said we are a generation that are active, I also think that we are a generation that very sociable but only through different software. Now it’s possible to communicate to one another through gaming software such as PS3 and allowing a bond of friendship to take place.


The reading We Play: The Allure of Social Games, Synthetic Worlds, and Second Lives by S. Craig Watkins (2009)

As Kirsty talks about the quote “provide a community aspect and a way to connect to people”. I think the way that gaming has progressed throughout the years, I do agree with what Watkins has said, because gaming is a way to communicate and interact with others, therefore creating a community which bring more people together.


From seeing gamers play with others online, I personally do not  think most of the gamers play to make a friendship, I think that just comes with it, it comes with the game itself.


Rebecca Fox

The Rise of the Selfie: Performing the Self Online- Response

Gerda has fully evaluated how Twitter is effecting our ways of living and how we are altering our lives to suit social media according to our audience. She has analysed dana boyd and A.E. Marwick’s journal article I tweet honestly, I tweet passionately: Twitter users, context collapse and the imagined audience (2010).

She uses the issue of imagined audiences and personal profiles with the quote “choose the language,cultural referents, style, and so on that comprise online identity presentation” (D. Boyd, A.E. Marwick, 115p, 2010) to explain how audiences are attracted to an online appearance. She supports her idea that communication is key to create social media relationships by giving examples of current celebrity tweets, to reinforce her idea she could discuss the idea of authenticity within Twitter and how true these celebrities are being to their audience/ fans or even if it is possible to be authentic online.

To conclude I agree with Gerda and her opinion of social media as it definitely reflects who you are (whether you decide to reflect your true self or not). I also agree with her stating that celebrities share their personal information as a strategy to gain further popularity within the social media world.

Kirsty Paine